I'd like to talk a little about the droid buddy that Iden has. So that's one of the great examples of how we're connecting this and threading it through to the existing storytelling that we've been doing to help lay the groundwork for what's happened between those two periods of time.
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That character's called The Messenger and is actually a contingency of the Emperor's that he leaves in the wake of his death to still give orders to very upper echelon members that are left from the Empire.
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Steve Blank: That's actually a direct lift and a direct reference from the comic book Shattered Empire which does take place after the destruction of the second Death Star. One thing I noticed about the trailer is that a version of the Emperor features in it, which is strange considering it's set after his death. That's a super interesting place for us to start exploring character and story. It was just incredible to read that and it was quite inspiring. If you look at other storytelling that has gone into what it's like to be an imperial, like Alexander Freed's Twilight Company novel that was part of the first Battlefront game - there was an incredible chapter in there about a Stormtrooper who was coming back from a fight and just getting into some of the details that you don't see in the movies, like where and when you can take off the helmet and what it means to be in and out of uniform and how she was a different soldier. Mark Thompson: The movies focus on the Skywalker saga and they tell a very specific story from the rebel's perspective. How hard was it to make a relatable character when they side with the Dark side of the Force? Does it feel right for this story? Does it feel right for Star Wars? Is that character interesting and relatable, is it someone we can connect with? Those are the important things, everything else is unimportant. If the character makes sense to the story, if the character belongs in that universe then everything else is unimportant. Mark Thompson: My personal belief is it's just about it making a good character, I don't care about anything else. Do you think these people are going to be more receptive to Iden because they are used to Rey and Jyn from the films? Unfortunately there's a subset of people on the internet who get a bit vocal about female protagonists and who might think you're catering towards a certain ideology. Mark Thompson: Well, we've confirmed Kylo Ren. Sometimes you're a Trooper, sometimes you're a pilot and sometimes you're Luke Skywalker with a lightsaber.Īnd the heroes you can be, it's not just the Rebellion, right? It isn't a discrete set of missions or separate War Stories like Battlefield 1, you do follow Iden through this journey whilst from time to time, switching sides and playing from the perspective of one of the iconic heroes because again that's just part of Battlefront's DNA. So yeah, it is a continuous story with a beginning, middle and end and you follow Iden's journey for 30 years from the end of Jedi up to the Force Awakens at Starkiller base.
JAR JAR BINKS BATTLEFRONT 2 HOW TO
We take all of our cues from how to tell a Star Wars story working with Lucasfilm story group, analysing the movies, breaking down the beats and flow of Star Wars storytelling. Mark Thompson: Without getting into too much detail that I will get in trouble for.
JAR JAR BINKS BATTLEFRONT 2 FULL
How linear will the campaign be? Will it be something like Battlefield 1's War Stories or is it a full linear story with beginning middle and end?
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There's plenty more, and I sat down with Lucasfilm creative executive Steve Blank, single player game director Mark Thompson and Criterion's Matt Webster, who is helping overlook the multiplayer, to see what I could find out from them.
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It's set to feature a campaign that spans from the end of Return of the Jedi and up to The Force Awakens, and is also rejigging multiplayer in line with many of the requests from players of the original. A long time ago in a galaxy far away (well, in Florida last weekend, but it still is quite a journey) we attended the Star Wars Celebration where EA properly lifted the veil from Star Wars Battlefront 2.